Download Agile User Experience Design. A Practitioner's Guide to by Diana Brown PDF

By Diana Brown

Being capable of healthy layout into the Agile software program improvement strategies is a crucial ability in brand new industry. there are numerous methods for a UX group to be successful (and fail) at being Agile. This e-book will give you the instruments you must ascertain what Agile UX potential for you. It comprises sensible examples and case stories, in addition to real-life elements to contemplate whereas navigating the Agile UX waters. you are going to find out about what contributes on your team's luck, and which elements to think about while selecting the easiest course for purchasing there. After examining this e-book, you will have the information to enhance your software program and product improvement with Agile procedures quick and simply.

    • Includes fingers on, real-world examples to demonstrate the successes and customary pitfalls of Agile UX
    • Introduces functional suggestions that may be used in your subsequent undertaking
    • Details tips to include person adventure layout into your company's agile software/product process

    Show description

    Read or Download Agile User Experience Design. A Practitioner's Guide to Making It Work PDF

    Best human-computer interaction books

    Robotic Fabrication in Architecture, Art and Design 2014

    Robot automation has develop into ubiquitous within the glossy production panorama, spanning an overpowering diversity of strategies and applications-- from small scale force-controlled grinding operations for orthopedic joints to massive scale composite production of airplane fuselages. clever factories, seamlessly associated through commercial networks and sensing, have revolutionized mass construction, taking into account clever, adaptive production methods throughout a extensive spectrum of industries.

    Play: A Theory of Learning and Change

    This booklet examines the query of why ‘play’ is a contented and benevolent verb in formative years, but a subjective label of behaviour in maturity. It experiences the transformation of the definitely labelled time period ‘child’s play’, used to consult our early years, into an aberrance or deviation from basic social relationships in later lifestyles, once we converse of taking part in up or being silly.

    Extra info for Agile User Experience Design. A Practitioner's Guide to Making It Work

    Example text

    At the same time, it can also provide a little more structure for a team that is either transitioning from Scrum to Kanban or for those teams where this type of approach simply fits their needs. Lean UX This is another of the next generation Agile methods and the first one to consider UX explicitly. While not exactly in its infancy, Lean UX is still very much in its youth and is gathering an increasing amount of momentum and attention. The term was born as a result of Eric Ries’s (2011) The Lean Startup book and movement, which encourages rapid prototyping and user validation and the continuous deployment of production code in response to a fastmoving market.

    When the team engages in backlog grooming, it reprioritizes items, fleshing out acceptance criteria and refining the estimates. While the product owner is the ultimate owner of the backlog, it can be very helpful if the UX person is part of the process of creating the backlog. If any high-level design has been done, the UX person can make sure that this perspective is supported by the user stories and tasks in the backlog. User stories Instead of functional requirements, which can inspire a myopic focus on features and functionality, Agile methods rely on user stories, in an effort to keep the attention and awareness on the needs of the user.

    A user story should be applicable to all the functional areas, as it is really just a specifically formatted customer requirement. A task should be specific to the functional area, and if dependencies require a UX task related to a given story to be done prior to the implementation task for that story, these dependencies can be captured at the task level. Story-point estimation When estimating effort, most methods recommend using story points rather than hours or days to determine the relative effort of the work.

    Download PDF sample

    Rated 4.14 of 5 – based on 4 votes